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Manage Poses

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Save and restore different protein conformations using the Pose Library.

Watch the full tutorial:

ProteinBlender Tutorial

What is a Pose?

A pose is a saved snapshot of puppet positions. Poses capture:

Think of poses as “bookmarks” for different protein conformations or arrangements.

Creating a Pose

Prerequisites

Before creating poses, you need:

  1. At least one puppet created (see Protein Puppets)
  2. Puppets positioned as desired in the 3D viewport

Step-by-Step

  1. Position your puppets in the 3D viewport
    • Use transform tools (G for move, R for rotate, S for scale)
    • Arrange proteins to show the conformation you want to save
  2. Open Pose Library panel

  3. Click Create Pose

  4. In the dialog:
    • Name the pose (e.g., “Open State”, “Bound”, “Closed”)
    • Select which puppets to include
    • Check the boxes next to puppets you want to save
  5. Click OK

The new pose appears as a card in the Pose Library panel.

Understanding Pose Cards

Each pose is displayed as a card showing:

Applying a Pose

To restore a saved pose:

  1. Find the pose card in the Pose Library panel
  2. Click the Apply button
  3. All puppets in the pose snap to their saved positions

This is useful for:

Updating a Pose (Capture)

If you’ve adjusted puppet positions and want to update an existing pose:

  1. Position puppets as desired
  2. Find the pose card you want to update
  3. Click the Capture button
  4. Current positions overwrite the saved positions

Deleting a Pose

To remove a pose from the library:

  1. Find the pose card
  2. Click the Delete (trash) button
  3. The pose is removed permanently

Multiple Poses Workflow

Create multiple poses to represent different states:

Example: Enzyme Catalytic Cycle

  1. Pose 1: “Substrate Free” - Open active site
  2. Pose 2: “Substrate Bound” - Closed around substrate
  3. Pose 3: “Transition State” - Intermediate conformation
  4. Pose 4: “Product Release” - Reopening

Example: Protein-Protein Interaction

  1. Pose 1: “Dissociated” - Proteins far apart
  2. Pose 2: “Approaching” - Proteins near each other
  3. Pose 3: “Bound” - Proteins in complex

Poses and Animation

Poses are designed to work with keyframe animation:

  1. Create poses for key conformations
  2. Apply a pose
  3. Add a keyframe (see Keyframe Animation)
  4. Move to next frame
  5. Apply different pose
  6. Add another keyframe

Blender interpolates between poses automatically!

Tips and Best Practices

Naming

Use descriptive pose names that indicate the biological state:

Organization

Testing

Before creating final poses:

Pose Storage

Poses are stored:

To share poses between files, you would need to manually recreate them.

Troubleshooting

Pose Doesn’t Apply Correctly

Can’t Create Pose

Puppets Don’t Move When Applying Pose

Advanced Usage

Partial Pose Application

Currently, poses apply all included puppets at once. To apply only some puppets:

  1. Create separate poses for different puppet groups
  2. Apply poses selectively

Pose Interpolation

For smooth transitions between poses:

  1. Create keyframes at two different poses
  2. Blender interpolates positions automatically
  3. Adjust interpolation curve in Graph Editor

Next Steps

Now that you understand poses, learn how to:


Back to Home Previous: Create Puppets Next: Keyframe Animation